MAROONED! The Island Survival Card Game
A Print & Play Survival Strategy Card Game · Inspired by Robinson Crusoe by Daniel Defoe · By Perewinkle Technologies LLC
"The sea gave you nothing but your life. No crew. No allies. No rescue in sight."
A ship founders on hidden rocks. The sea takes everything — crew, cargo, hope. You wash ashore on an uncharted island with nothing but wit, will, and whatever the wreck provides.
Build shelter. Grow food. Tame beasts. Form alliances. Signal a ship. Get home. Or die trying — which is, on balance, less appealing.
MAROONED! is a survival strategy card game of ingenuity, alliance, and escape, drawn from Daniel Defoe's Robinson Crusoe. Every turn is a fight — against starvation, disaster, rival castaways, and a hidden threat that grows bolder the longer you stay on the island. Download, print, cut, and play tonight.
2–5 Players (Group) · 1 Player (Solo) · Ages 10+ · 30–90 Minutes · 8 Characters · 70+ Cards
TWO COMPLETE EDITIONS — ONE PURCHASE
Your download includes both the Group Edition (2–5 players, competitive survival) and the Solo Edition (1 player, 7-chapter campaign) as separate print-ready files. Same island. Two completely different fights for survival.
GROUP EDITION — Competitive Survival for 2–5 Players
Race your fellow castaways to escape the island first. Gather resources, build shelter, form alliances and sabotage your rivals' best-laid plans. The first player to reach 40 Rescue Points triggers the Final Round. Highest total RP wins.
- 8 Survivor Characters — Robinson Crusoe, Friday, the Ship's Captain, Xury, the Spaniard, Poll the Parrot, the Mutineer, and the Island Goat — each with unique stats and abilities
- 4 Colour-Coded Decks — Survival (green), Disaster (storm blue), Trade (gold), Island Events (teal)
- 9 Island Terrain Tiles — placed face-down and flipped to reveal rich discoveries, deadly traps, and hidden bonuses
- 8 Token Types — Supplies, Food, Wood, Tools, Faith, Luck, Alliance, and Ship Signal tokens form a layered survival economy
- Alliance System — share actions, form pacts, and earn bonus RP for every alliance held at round end
- Scotland Yard Action — play Disaster cards on rivals, steal tokens, and time your escape while disrupting everyone else's
SOLO EDITION — A 7-Chapter Campaign: The Lone Castaway
The solo experience is a fully standalone campaign. You are completely alone. A hidden Threat, drawn face-down at setup and revealed at Chapter IV — stalks your island while you manage two survival systems: the Survival Track (starts at 8) and the Hope Track (starts at 5). Lose either and the campaign ends. Survive all seven chapters and earn your Castaway Title.
The 6 Hidden Threats:
The Footprint [Str. 3] — Unknown presence on the island. Terror drains Survival with every Ordeal drawn The Cannibal Raiders [Str. 5] — Every failed Forage roll adds Threat Pressure. Weakness attracts predators The Island Fever [Str. 3] — A slow burn that accelerates from Chapter III onward. Body and faith together resist it The Endless Storm Season [Str. 4] — Every Build action raises the storm's fury. The sea destroys; rebuild anyway Creeping Despair [Str. 3] — Every failed action feeds it. Only milestone completion resets it entirely The Mutinous Crew [Str. 5] — Expert difficulty. From Chapter V: Threat Pressure doubles and supplies vanish
THE 8 SURVIVORS
Robinson Crusoe ★★★ — Build actions cost 1 Wood (not 2). Converts any 2 matching tokens to RP. The island's most complete survivor.
Friday ★★ — Forage always yields minimum +2 Food. Wildlife Disasters negated automatically. Threat Pressure capped at 4 (Solo).
The Ship's Captain ★★★ — Ship Signal actions grant +1 bonus RP. Starts with 1 free Signal token. Allies who join him grant him Luck.
Xury ★★★ — Takes 3 actions per turn instead of 2. Starts with +2 Luck. Adapts faster than anyone else on the island.
The Spaniard ★★★★ — Raid, mutiny, and attack Disasters negated entirely. Rolls Strength on Build and Signal. Final bonus: +3 RP if 0 unresolved Disasters.
Poll the Parrot ★★ — Preview the top Disaster card each round and optionally discard it. Spend 1 Faith to guarantee any player's roll becomes a 5.
The Mutineer ★★★ — Steal 1 token per round from any player. Play Disaster cards as actions against rivals. Final bonus: +4 RP for most Alliance tokens.
The Island Goat ★ — Gains +2 Food automatically every round. Never loses RP to starvation. Allies gain +1 Food per round.
HOW TO PLAY
Each turn has three phases:
- Island Phase — roll the die. On a 1 or 2, draw a Disaster card. Running out of Food means you draw one regardless
- Action Phase — take 2 actions: Forage, Build, Trade, Explore Terrain, Form Alliance, Signal a Ship, or Rest & Recover
- Sustenance Phase — discard 1 Food to feed yourself. If you can't: lose 2 RP. Draw 1 card. Check for Final Round trigger
The Solo Edition adds a Threat Phase before each Action Phase.
WHAT YOU GET
Group Edition: 8 Character cards · 20 Survival cards · 18 Disaster cards · 14 Trade cards · 12 Island Event cards · 9 Island Terrain Tiles · Token sheet · Score Tracker · 9 print pages
Solo Edition: 4 Solo Character cards · 6 Threat cards · 7 Milestone cards · Solo-tuned Survival deck · Ordeal deck · Wild Island Events deck · Campaign Tracker · 9 print pages
Both editions: card backs for all decks · token reference sheet · full rules
PRINT & PLAY — READY TONIGHT
- Download — both files delivered instantly after purchase
- Print — open in any browser, A4 or US Letter paper, 100% scale
- Card stock recommended for pages 3–9 (the card pages)
- Cut along dashed borders — decks are colour-coded for easy sorting
- Gather tokens — coins, paper clips, or any small counters
- Play — setup under 10 minutes. Requires 1 six-sided die
No waiting. No shipping. Print as many times as you need for personal household use.
LICENSING
Personal use licence included — single household, non-commercial use. Commercial use (schools, clubs, cafés, events) requires a separate licence: games@perewinkle.com
RETURN POLICY
All sales are final. Digital products cannot be returned or refunded once purchased.
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